Symbols and instances

Use symbols and instances to simplify Fireworks animations and improve editability. Instances are representations of an original Fireworks object, which is designated as the symbol. When the symbol object (the original) is edited, the instances (copies) automatically change to reflect the modifications to the symbol.

Use symbols and instances to easily modify complex illustrations containing multiple copies of objects, to share components across rollover states, and to quickly create and modify animations.

Symbols are stored in the Library panel.

The Library panel stores both graphic and button symbols.
 

For information on blending two or more instances of the same symbol, see Tweening instances.